Alien Tech
Alien Tech adds a seeking bullet on a chance. The table does not print the percent, so this page does not invent one.

The source documents a chance to fire a seeking bullet but not a per-shot probability, cooldown or scaling formula. A faster weapon is not a measured guarantee of more procs.
Effect
A chance to fire a heat-seeking bullet. Alien Toy, a different item, launches ten seeking bullets after a bomb. I keep those two rows apart.
Item Fields
| Field | Value |
|---|---|
| Trigger | Attacks |
| Possible result | A homing projectile; probability not supplied |
| Source reference | Fandom Items |
Related Mechanics and Evidence
Alien Tech has an attack-triggered chance to fire a seeking bullet. Alien Toy releases ten seeking bullets after a Bomb explosion. Neither record supplies a guaranteed total damage output.
This comparison is an editorial interpretation of the cited mechanics, not an official combo test. Unknown numerical values and unlock tasks remain unknown.
| Field | Value and scope |
|---|---|
| Related item / system | Alien Toy: Alien Tech has an attack-triggered chance to fire a seeking bullet. Alien Toy releases ten seeking bullets after a Bomb explosion. Neither record supplies a guaranteed total damage output. |
| Source | Fandom Items (https://neonabyss.fandom.com/wiki/Items) |
Questions this page answers
What does Alien Tech do?
There is a chance your shot fires a heat-seeking bullet.
What is the percent?
The 1.4.6 row does not give one.
Keep going
Sources
- Fandom Items — B: Item table, wiki version 1.4.6, CC BY-NC-SA.